namespace Table.DataModel
{
    public class TableSceneArea
    {
        /// <summary>
        ///区域ID
        /// </summary>
        public int id;
        /// <summary>
        ///所属场景ID
        /// </summary>
        public int sceneId;
        /// <summary>
        ///场景编辑ID
        /// </summary>
        public int positionId;
        /// <summary>
        ///中心点X
        /// </summary>
        public double centerX;
        /// <summary>
        ///中心点Z
        /// </summary>
        public double centerZ;
        /// <summary>
        ///方向X
        /// </summary>
        public double directionX;
        /// <summary>
        ///方向Z
        /// </summary>
        public double directionZ;
        /// <summary>
        ///类型 0：点 1：圆 2：矩形
        /// </summary>
        public int type;
        /// <summary>
        ///类型参数 0：不填 1：半径 int 2:长宽 int_array 如：2&&5
        /// </summary>
        public float[] paramss;
        /// <summary>
        ///寻路半径
        /// </summary>
        public float seek_radius;
        /// <summary>
        ///寻路组Id
        /// </summary>
        public int navGroupId;
    }
}
